Monthly Archives: March 2013

Hitting Breakpoints in Global.asax

Every .NET developer should know how to set breakpoints in Visual Studio 2012.

  • Right-click a line in your code, then select Breakpoint -> Insert Breakpoint.
  • Or, simply press F9 after placing your cursor on the line of code.

But, what if that line of code is in your Global.asax code? Will the breakpoint still work when you run the application? If not, what can you do to get it to work?

Continue reading

Getting Started with Knockout.js and MVVM

Introduction

JavaScript is almost as old as the first graphical browsers, but it has been swimming in a sea of spaghetti code since its inception. With the introduction of many JavaScript frameworks over the years, there has been a lot of improvement in making it a robust programming language. One such framework is Knockout.js, which uses the MVVM (Model-View-ViewModel) pattern to bind HTML templates to a JavaScript view model.

Knockout logo

Continue reading

The Future of Microsoft Game Development

When Microsoft first showed off Windows 8 and its development stack, their diagram answered some lingering questions and posed a few new ones.

Win8 Platform and Tools

In the world of Indie Game Development, we had many questions. Can we make any game for Windows8 and release it in the Windows Store? Will we be tied down to C++ and DirectX? Wait a minute, where is XNA?

Continue reading