Monthly Archives: November 2013

Books and resources for making games with C++ and DirectX 11 for Windows (and Xbox One!)

NOTE: As of July 29, 2014, this blog post is no longer being maintained. Instead, you should go to the following top-level page which will be maintained periodically: 

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If you’ve read my last post about Xbox One indie game development, you can guess that I’ve returned from ID@Seattle by now. I’m under NDA, so I cannot reveal any confidential information that was presented at the event.

However, as I’ve mentioned in the aforementioned blog post, developers have been encouraged to build games for Windows 8 using C++ and DirectX. So, where should one start?

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