UPDATE, after July 2014 updates: This blog post was originally published using the alpha version of the Kinect v2 SDK. If you have the updated July 2014 SDK, make sure you start with the updated version of the reference project, written by Tom Kerkhove.
How this is different from the 2011 tutorial on Scirra.com? It expands upon the written tutorial by providing detailed screenshots of every step and is grouped into concepts that I identified from my learning. Also, the steps and screenshots from a recent version (as of 2014). Finally, it explains relevant concepts such as Parallax and X-Y Coordinates for Graphics Programming.
How is this different from tutorial on Scirra’s website? It expands upon the written tutorial by providing detailed screenshots of every step. Also, it goes way beyond the initial tutorial to explain how to build to a complete working game that can be seen in the template that now ships with Construct 2.