Back in 2011, I published a platformer game on Xbox 360’s Indie Games channel. Angry Zombie Ninja Cats was built on top of the Platformer Starter Kit, and was put together over the course of 2 weeks. It also helped me assemble the XNA Basic Starter Kit and create the XBLIG Sales Data Analyzer in 2012.
Download here: http://tinyurl.com/aznc2011
I followed up with a couple of post-release updates to address user complaints. The updates included the following improvements:
- vertical look: use the right stick to look up and down, to inspect your surroundings
- on-screen help: touch the question marks to see helpful instructions
- sparkling gems: special-power gems now sparkle, easier to find in darkness
There were also complaints about the floaty controls, and I did try to improve it by allowing playtesters to tweak the gravity/acceleration variables in real-time, so that they could report back on what worked best for them. But unfortunately, all of the playtesters told me that the controls were fine, so I never got a chance to include fine-tuned controls.
Fast forward to 2014, YouTube user Bryan Mayo (@stitchez781 on Twitter) has now published a new video review of Angry Zombie Ninja Cats! He seems pretty excited to play the game, which is always appreciated.
Check out the video: http://www.youtube.com/watch?v=e9XuVDT3Izg