Tag Archives: Construct 2

AthleTECH Summer 2016

Over the past couple of years, I was fortunate enough to teach a group of talented students for Microsoft’s AthleTECH program, thanks to founder Anthony Egbuniwe, a Technical Account Manager at Microsoft. We covered visual game development with Construct 2 and Unity.

Now in Summer 2016, AthelTECH is back at Microsoft’s Chevy Chase MD office and we’re getting back to Construct 2 once again.


The students used the following tools:

We  followed by my Construct 2 beginner tutorials to recreate Scirra’s Ghost Shooter and Flapping Bird samples.

You can follow IDEA Games and AthleTECH on Facebook and Twitter:



Web http://www.athle.technology

Xamarin, Xbox One Dev Mode, Bot Framework and HoloLens @ Reston meetup

I presented Xamarin, Xbox One Dev Mode, Bot Framework and HoloLens at my Reston meetup group, DC-MS-Devs. Here is all the presentation material with the slides, links and my contact information. Each segment covered an overview + demo with input from guest speakers.


1 of 4: Intro to Xamarin

Download PPTX or view slideshow below for Intro to Xamarin

SlideShare: http://www.slideshare.net/shahedC3000/intro-to-xamarin-63161570

Xamarin is now a part of Microsoft and is included at no extra charge with any version of Visual Studio, even the free Community Edition! Build mobile apps for iOS, Android and Windows all from Visual Studio using C#!

2 of 4: Xbox One Dev Mode

Download PPTX or view slideshow below for Xbox One Dev Mode

SlideShare: http://www.slideshare.net/shahedC3000/xbox-one-dev-mode-63161595

In addition to Xbox One dev kits for approved developers, anyone can now use a retail Xbox One to develop apps or games for Xbox One! Learn how you can get started today!

3 of 4: Intro to Bot Framework

Download PPTX or view slideshow below for Bot Framework

SlideShare: http://www.slideshare.net/shahedC3000/intro-to-bot-framework

Microsoft’s new Bot Framework allows devs to create intelligent bots to interact with users in a natural way. The possibilities of these new types of technologies get tremendously larger when coupled with Azure Services.

4 of 4: Intro to HoloLens

Download PPTX or view slideshow below for HoloLens

SlideShare: http://www.slideshare.net/shahedC3000/intro-to-hololens

HoloLens dev kits have started shipping! Learn how you can apply for one and get started with the HoloLens Simulator on Windows 10!



Build 2016 – Xbox One Dev Mode & ID@Xbox Guide

Do you dream about publishing your own games on a major game console?


Get caught up with the latest Xbox news from Build 2016 and hear about the different ways you can publish your very own game on Windows 10 and Xbox One. Use your own Xbox One console for development or apply for a dev kit via ID@Xbox. Harness the power of DirectX 12 and use a variety of tools to build your own games! 

AS SEEN ON: Facebook and Twitter:

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Social Links for Sharing and Retweeting

Video on MSDN Channel 9

Slides and Visuals


Useful Links:

Additional Links:



Getting Started with Game Development

Getting started with game development? Where should you start?

Watch me talk about game development with Microsoft Technical Evangelist Frank La Vigne! We’ll cover recommendations for both 2D and 3D tools, and various platforms including mobile and consoles.

Video: https://channel9.msdn.com/Blogs/raw-tech/Getting-Started-with-Game-Development


Frank’s World TV

For more frank talk with Frank La Vigne, check out our discussion on FWTV:


Level Zero: Construct 2 Book

Build Your First Mobile Game Today – No Coding Required.


At some point, many of us have had an idea for a cool game. The technical expertise needed to build a game has often discouraged most. Level Zero is a tutorial e-book that solves this problem. It explains step by step how to use Scirra’s Construct 2 to set up backgrounds, sounds and characters, implement game mechanics and other nuts and bolts to building your first game. As the title says – without any coding.

For those who aren’t familiar, Scirra created Construct 2 with the non-programmer (or beginning programmer) in mind. Construct 2 uses a visual editor that allows you to create 2D games quickly by dragging and dropping components. It’s easy to pick up and intuitive to use.

Level 0 is based on the principle of learnings while doing. The reader can follow step-by-step instructions to build 5 simple mobile games. Along the way they’ll learn functions that they can implement to customize the games they’ve already built or build an entirely different games from scratch. The authors encourage the developers to publish their game to app stores to get valuable customer feedback and provide instructions on how to set up a developer account and publish one’s game.


The tutorials are in the form of easy to follow step-by-step instructions for beginners and non-programmers.

So if you’ve been pondering a great game idea and haven’t gotten around to it because you lack the coding skills, now’s the time to get started. Construct 2 gives you an easy to pick up tool and Ankur Prasad’s and Allen Wu’s Level 0 tutorial will going quick and easy. The e-book is available for purchase on Amazon.com for $9.99. However, for a short while, you can download it for free on Scirra.com’s website.