Tag Archives: Visual Studio

ASP.NET 5 Overview at Philly Code Camp 2015.2

I presented ASP.NET 5 at Philly Code Camp 2015.2 on Saturday October 10, 2015. Here is the presentation material with the slides, links and my contact information.

Download PPTX or view slideshow below

SlideShare: http://www.slideshare.net/shahedC3000/aspnet-5-overview-post-rtm

Publish a Windows 10 Game with Unity 5

unity-logo

Unity recently announced support for Windows 10, starting with Unity 5.2. To help developers export their games and publish to the new Universal Windows Platform for Windows 10, I put together a quick tutorial.

Steps:
1. Enable developer mode in Windows 10
2. Enter game details in Unity
3. Export to Windows 10 Universal format
4. Build Solution in VS2015 w/ Win10 SDK
5. Associate your app with Store App
6. Add required images, e.g. logo, icon, splash
7. Run WACK (Windows App Certification Kit)
8. Publish to Windows Store!

Slides & Video

 Download PPTX file:

http://wakeupandcode.com/public_downloads/Unity-Win10-Export.pptx

 Video on Ch9:

https://channel9.msdn.com/blogs/shahedC/Publish-a-Windows-10-Game-with-Unity-5

 

  SlideShare:

http://www.slideshare.net/shahedC3000/publish-a-windows-10-game-with-unity

 

Developer Feedback

Upon sharing this with the developer community, I got some useful feedback from indie dev Tarh Ik, so I have copied/pasted his words below:

Awesome manual!!! Everybody should see this video.
A couple of additional notes:
* Always make sure you are using the latest WACK. It has been rather… buggy ever since Windows 8 was released, and it could throw a false “Fail”
* Compile using the “Release” version. The “Debug” version always fails to install in other computers due to the absence of the “Debug” version of certain run-time libraries.
* There is no hurry to upload packages to the store. Create a package for “side-load”, and test in as many devices as you can before submitting to the store.
* Although the game asset’s logos and other store images can be “png” format, it is recommended to use “jpeg” instead, because “png” usually go beyond the size limit when working with the large store assets.
* You have 1 year after reserving your game name.

One very important advice:
* uncheck the “Internet (Client)” capability if the game does not need to connect to the internet.

However…

* If your game needs to go on-line, not only the “Internet (Client)” capability needs to be checked, but also you need to have a web-site with your own “terms and conditions”, as the standard agreement in the Windows store does not cover on-line experience.

When in doubt, consult a Lawyer.

Lastly…
* Check the requirements for each country where the game is release. Depending on the country and the game’s contents, additional documents may be required (eg rating).
* Check tax declaration requirements too. When in doubt, consult a Tax expert.

Wrap-Up

Needless to say, I am not a lawyer, and cannot provide legal advice. Please consult a lawyer for any legal questions/concerns.

I hope you enjoyed this tutorial! :-)

 

 

Publish a Windows 10 Game with Construct 2

(I’ve also posted this link on Redditreddit-logo   

Scirra recently announced support for Windows 10, in their game development tool Construct 2. To help developers export their games and publish to the new Universal Windows Platform for Windows 10, I put together a quick tutorial.

Steps:
1. Enable developer mode in Windows 10
2. Enter game details in Construct 2
3. Export to Windows 10 Universal format
4. Fix manifest file in Visual Studio, if necessary
5. Associate your app with Store App
6. Add required images, e.g. logo, icon, splash
7. Run WACK (Windows App Certification Kit)
8. Publish to Windows Store!

 Download PPTX file:

http://wakeupandcode.com/public_downloads/C2-Win10-Export.pptx

 Video on Ch9:

http://channel9.msdn.com/blogs/shahedC/Publish-a-Windows-10-Game-with-Construct-2

  SlideShare:

http://www.slideshare.net/shahedC3000/publish-a-windows-10-game-with-construct-2

 

 

 I hope you enjoyed this tutorial! :-)

ASP.NET 5 Overview at CMAP, BaltoMSDN, Caparea

I’ll be talking about ASP.NET 5 at a number of user groups in September and October 2015, so please take a look at their respective websites for event information.

 Tue Sep 1 @ CMAP (Columbia, MD)

   Wed Oct 21 @ BaltoMSDN (near Baltimore, MD)

(RSVP Soon, details TBA)

  Tue Oct 27 @ Caparea (Tysons Corner, VA)

Hope to see many of you at one of the above venues! :-)

Download PPTX or view slideshow below

SlideShare: http://www.slideshare.net/shahedC3000/aspnet-5-overview-post-rtm

ASP.NET and Unit Testing

This presentation “ASP.NET & Unit Testing” was delivered at my monthly meetup in Reston.

 

NOTE: For the section on Moq, I advised attendees that you should never mock an object in a test method when you’re testing that particular object in that method. The example shown in that section is to illustrate a simple example, and is not suitable for production code.