Tag Archives: windows 10

Publish a Windows 10 Game with Construct 2

(I’ve also posted this link on Redditreddit-logo   

Scirra recently announced support for Windows 10, in their game development tool Construct 2. To help developers export their games and publish to the new Universal Windows Platform for Windows 10, I put together a quick tutorial.

Steps:
1. Enable developer mode in Windows 10
2. Enter game details in Construct 2
3. Export to Windows 10 Universal format
4. Fix manifest file in Visual Studio, if necessary
5. Associate your app with Store App
6. Add required images, e.g. logo, icon, splash
7. Run WACK (Windows App Certification Kit)
8. Publish to Windows Store!

 Download PPTX file:

http://wakeupandcode.com/public_downloads/C2-Win10-Export.pptx

 Video on Ch9:

http://channel9.msdn.com/blogs/shahedC/Publish-a-Windows-10-Game-with-Construct-2

  SlideShare:

http://www.slideshare.net/shahedC3000/publish-a-windows-10-game-with-construct-2

 

 

 I hope you enjoyed this tutorial! :-)

Deeper into Windows 10 Development

This presentation “Deeper into Windows 10 Development” was delivered at the Capital Area .NET Users Group meeting on Thu 7/23. This was a follow-up to a Windows 10 Overview from Brian Noyes (MVP/RD) in June.

The presentation material was adopted from the Microsoft Virtual Academy course on Windows 10 app development, hosted by Jerry Nixon and Andy Wigley.

 

What’s Next?

GitHub:

Build 2015:

 

Publishing on Windows 8 & 10 and Xbox One

windows-xbox

This presentation “Publishing on Windows 8 & 10 and Xbox One” was delivered at my monthly meetup in Reston, during the 6/25 Dev Showcase event.