Tag Archives: Xbox 360

Presenting Indie Game Development for Windows, Web, Xbox and Mobile @ VA Tech

I will be presenting Indie Game Development at NRV .NET Users Group on April 10 2014, at Excella Consulting’s Blacksburg VA office @ VA Tech.

  

NRV.NET (New River Valley) Users Group

 

2D Math Panic – YouTube Video Review

Before Angry Zombie Ninja Cats on Xbox 360, I published 2D Math Panic in Fall 2011. After reading an XNA book, I built the simple math game in 1 evening after work, followed by additional tweaks during playtest and review. It also helped me assemble the XNA Basic Starter Kit and create the XBLIG Sales Data Analyzer in 2012.

Download Download here: http://tinyurl.com/2dmathpanic

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Angry Zombie Ninja Cats – YouTube Video Review

Back in 2011, I published a platformer game on Xbox 360’s Indie Games channel. Angry Zombie Ninja Cats was built on top of the Platformer Starter Kit, and was put together over the course of 2 weeks. It also helped me assemble the XNA Basic Starter Kit and create the XBLIG Sales Data Analyzer in 2012.

Download Download here: http://tinyurl.com/aznc2011

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Kinect v2 Development: From Weather Report to Minority Report

Ever since The Minority Report was released in 2002, gesture-based computer control has been compared to the NUI features shown in the movie. Sure, the Nintendo Wii came out in 2006 with built-in motion control, but it still required the user to hold a controller in their hand.

Minority Report, from Dreamworks Pictures

Fast-forward to 2010, the original Kinect was introduced as an Xbox 360 accessory. This brought gestures and voice control to a home console like never before. In 2012, Microsoft released Kinect for Windows, which allowed any hobbyist developer to build an app or game for Windows using a slightly-modified version of the Kinect.

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