Tag Archives: Xbox

Presenting Indie Game Development for Windows, Web, Xbox and Mobile @ MS Store Pentagon City

By Shahed C on June 25, 2014

I will be presenting Indie Game Development at the Microsoft Store in Pentagon City (Arlington VA) on June 25, 2014.

MS Store in Pentagon City Mall, Arlington VA

 

Kinect v2 Development: From Weather Report to Minority Report

By Shahed C on December 4, 2013

Ever since The Minority Report was released in 2002, gesture-based computer control has been compared to the NUI features shown in the movie. Sure, the Nintendo Wii came out in 2006 with built-in motion control, but it still required the user to hold a controller in their hand.

Minority Report, from Dreamworks Pictures

Fast-forward to 2010, the original Kinect was introduced as an Xbox 360 accessory. This brought gestures and voice control to a home console like never before. In 2012, Microsoft released Kinect for Windows, which allowed any hobbyist developer to build an app or game for Windows using a slightly-modified version of the Kinect.

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Books and resources for making games with C++ and DirectX 11 for Windows (and Xbox One!)

By Shahed C on November 1, 2013

NOTE: As of July 29, 2014, this blog post is no longer being maintained. Instead, you should go to the following top-level page which will be maintained periodically: 

New Page: https://wakeupandcode.com/cpp-directx/

ORIGINAL POST:

If you’ve read my last post about Xbox One indie game development, you can guess that I’ve returned from ID@Seattle by now. I’m under NDA, so I cannot reveal any confidential information that was presented at the event.

However, as I’ve mentioned in the aforementioned blog post, developers have been encouraged to build games for Windows 8 using C++ and DirectX. So, where should one start?

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Xbox One Indie Game Development – What We Know So Far

By Shahed C on October 17, 2013

Feedback from ID@Xbox:

Chris Charla, Microsoft’s Director of ID@Xbox has this to say about my blog post: “That’s pretty good! Did you mention the free dev kits and the retail -> dev kit transition?”. In response to his feedback, I’ve updated the content, using quotes from Xbox News and Xbox Corporate VP Mark Whitten.

Updated Post:

Some of you may know that I am heading to Microsoft HQ in Redmond to attend the upcoming Xbox One Developer Summit, aka ID@Seattle. This is the first dev summit to welcome the new crop of developers who have signed up for ID@Xbox, the Xbox One’s Indie Developer Program.

I’ve signed an NDA for this event, and will not be revealing any confidential information during/after the event. So, I’ve put together the information below from everything that has already been announced in public.

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