Monthly Archives: October 2013

Presenting EF Migrations at BaltoMSDN

By Shahed C on October 19, 2013

Update:

  • the presentation material and sample files are available on the Downloads page.

Original Post:

Continuing my talks on Entity Framework Code First MigrationsI will be presenting at BaltoMSDN this week :

Oct23 baltoMSDN Logo

Baltimore Area Microsoft Developer User Group (BaltoMSDN)

 

Xbox One Indie Game Development – What We Know So Far

By Shahed C on October 17, 2013

Feedback from ID@Xbox:

Chris Charla, Microsoft’s Director of ID@Xbox has this to say about my blog post: “That’s pretty good! Did you mention the free dev kits and the retail -> dev kit transition?”. In response to his feedback, I’ve updated the content, using quotes from Xbox News and Xbox Corporate VP Mark Whitten.

Updated Post:

Some of you may know that I am heading to Microsoft HQ in Redmond to attend the upcoming Xbox One Developer Summit, aka ID@Seattle. This is the first dev summit to welcome the new crop of developers who have signed up for ID@Xbox, the Xbox One’s Indie Developer Program.

I’ve signed an NDA for this event, and will not be revealing any confidential information during/after the event. So, I’ve put together the information below from everything that has already been announced in public.

Continue reading

Storing and Retrieving Multiple Flags in an Integer

By Shahed C on October 5, 2013

Many years ago, I taught myself game development from Andre LaMothe’s “Windows Game Programming For Dummies”. Back then, I was just learning about C/C++, Win32 and DirectX for making video games.

One of the interesting things I learned was about using bitwise operators to store multiple states in a single variable. This can still be useful in any C-derived language, such as C#. You can even use this technique in JavaScript!

Let’s say, your game character has a carry-on weapon bag with 8 available slots. Each slot can store 1 type of weapon.

Continue reading