Monthly Archives: March 2014

2D Math Panic – YouTube Video Review

By Shahed C on March 29, 2014

Before Angry Zombie Ninja Cats on Xbox 360, I published 2D Math Panic in Fall 2011. After reading an XNA book, I built the simple math game in 1 evening after work, followed by additional tweaks during playtest and review. It also helped me assemble the XNA Basic Starter Kit and create the XBLIG Sales Data Analyzer in 2012.

Download Download here: http://tinyurl.com/2dmathpanic

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Angry Zombie Ninja Cats – YouTube Video Review

By Shahed C on March 24, 2014

Back in 2011, I published a platformer game on Xbox 360’s Indie Games channel. Angry Zombie Ninja Cats was built on top of the Platformer Starter Kit, and was put together over the course of 2 weeks. It also helped me assemble the XNA Basic Starter Kit and create the XBLIG Sales Data Analyzer in 2012.

Download Download here: http://tinyurl.com/aznc2011

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Nokia DVLUP Day at Microsoft Times Square

By Shahed C on March 22, 2014

If you’ve been following my blog, you’ll know that I just joined Microsoft as a Technical Evangelist for the East Coast (US).

While I’m still getting settled in, I hit the ground running by meeting up with fellow Evangelists in other locations.

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Shahed Chowdhuri – Microsoft Technical Evangelist

By Shahed C on March 17, 2014

Starting this week (March 17, 2014 onwards), I will be working at Microsoft as a Technical Evangelist on the East Coast. My focus will be on both cloud services and game development. As I get settled into my new role, expect to see more information about my future appearances and presentations.

If you’ve been following me on Twitter via @shahedC or @OnekSoftGames, you already know that I have already been informally working with developers across the US and the World! 🙂

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Online Communities for Indie Game Developers

By Shahed C on March 11, 2014

If you’ve followed me on Twitter via @shahedC or @OnekSoftGames, you may be aware of various online communities I’ve set up for indie game developers.

Whether you’re just starting out in game development or you’re a seasoned developer with multiple published titles, there are tools and technologies for everyone!

  Facebook groups:

To check out the indie scene, join one of the following groups on Facebook:

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