Following the previous post with Brent Fox of NinjaBee, here’s the next developer Q&A.
We now have Jamie Fristrom of Happion Labs, developer of Sixty Second Shooter Prime, which was recently released on Xbox One.
1. How many people were on your team to make Sixty Second Shooter?
Two coders working somewhere between part-and-full time and one sound person working part-time.
2. Do you contract out any of the work to part-time or temp workers?
Yes – paying with rev share.