Back in 2014, I was fortunate enough to teach a group of talented students for Microsoft’s AthleTECH program, thanks to founder Anthony Egbuniwe, a Technical Account Manager at Microsoft. We covered visual game development with Construct 2.
Now in Summer 2015, AthelTECH is back at Microsoft’s Chevy Chase MD office and we’re sprinting ahead with Unity game development with C# to build 3D games that can run on any platform.
The students used the following tools:
- Microsoft Surface tablet with Windows 8.1
- Unity 5 Personal Edition
- Visual Studio 2013 Community Edition
- Visual Studio Code
We got through my C# Crash Course, followed by my Rollerball tutorial, a step-by-step version of the Roll-a-ball tutorial from Unity technologies.
- C# Crash Course: https://wakeupandcode.com/c-sharp-crash-course-enhanced
- C# Video Tutorials: http://tinyurl.com/csharp-video-tutorials
- Rollberall: https://wakeupandcode.com/rollerball-unity-3d-tutorial
The goal of this program is to train the students to create their own unique game, and publish to the Windows Store and other online stores.
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