Category Archives: Windows

Windows 8 Metro/Modern UI and Windows Store Apps with Public APIs

By Shahed C on January 27, 2014

If you’re a .NET developer, you may have thought about building an app for the Windows Store, using the Metro/Modern UI design. However, you may not have completed your project for various reasons.

Sometimes, we just get busy with other things and completely abandon our side projects. Or sometimes, we realize that there is too much work to be done with the front-end or back-end code.

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Kinect v2 Development: From Weather Report to Minority Report

By Shahed C on December 4, 2013

Ever since The Minority Report was released in 2002, gesture-based computer control has been compared to the NUI features shown in the movie. Sure, the Nintendo Wii came out in 2006 with built-in motion control, but it still required the user to hold a controller in their hand.

Minority Report, from Dreamworks Pictures

Fast-forward to 2010, the original Kinect was introduced as an Xbox 360 accessory. This brought gestures and voice control to a home console like never before. In 2012, Microsoft released Kinect for Windows, which allowed any hobbyist developer to build an app or game for Windows using a slightly-modified version of the Kinect.

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Making Games with Unity for Xbox One and Other Platforms

By Shahed C on November 18, 2013

On the Facebook group for Xbox One Indie Devs, members have been sharing links to Unity resources for beginners and advanced users, and everyone in between.

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Books and resources for making games with C++ and DirectX 11 for Windows (and Xbox One!)

By Shahed C on November 1, 2013

NOTE: As of July 29, 2014, this blog post is no longer being maintained. Instead, you should go to the following top-level page which will be maintained periodically: 

New Page: https://wakeupandcode.com/cpp-directx/

ORIGINAL POST:

If you’ve read my last post about Xbox One indie game development, you can guess that I’ve returned from ID@Seattle by now. I’m under NDA, so I cannot reveal any confidential information that was presented at the event.

However, as I’ve mentioned in the aforementioned blog post, developers have been encouraged to build games for Windows 8 using C++ and DirectX. So, where should one start?

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Ninja Cat Runner: Release 2

By Shahed C on August 4, 2013

I had recently released Ninja Cat Runner on the Windows Store and for the Web, supported on any mobile/desktop platform.

DownloadDownload Ninja Cat Runner for free from the Windows Store!

WebPlay the web version on your smartphone, tablet or desktop browser!

This week, I have released an update that includes the following:

  • Bugfix for Quit/Restart buttons 
  • Keyboard support

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