For today’s Q&A, we have Sam Abbott of Compulsion Games, developer of Contrast, which was recently released on Xbox One.
1. How many people were on your team to make Contrast?
Contrast was contributed to by a number of people, but our core team in the studio was 8 people. We scaled up very slowly from 1 at the start of the project, by bringing on people who were as passionate about the project as we were.