Recently, I had the opportunity to teach game development at Gallaudet University with Unity 5 and C# as the programming language. From their website, “Gallaudet University is the world leader in liberal education and career development for deaf and hard of hearing students“.
We started with a small classroom of about 10 people, including teachers and students. The faculty members graciously arranged 2 interpreters for the class, who did a great job in using ASL while I spoke.
We followed my Rollerball tutorial, which is a step-by-step version of Unity’s own Roll-a-ball video tutorial. You may view/download the material below.
As we wrapped up, I demonstrated how you can use Kinect to detect human bodies and provide new ways of interacting by NUI (Natural User Interface). I demonstrated a Unity sample using Kinect v2 and also used my Speech Bubbles for Kinect app within Visual Studio to take some pictures with some volunteers.
My tutorial is split up into 2 PowerPoint PPTX files.
Part 1 of 2: Download PPTX or view slideshow below
Download project files for Part 1
SlideShare: http://www.slideshare.net/shahedC3000/rollerball-1-of-2
Part 2 of 2: Download PPTX or view slideshow below
Download project files for Part 2
SlideShare: http://www.slideshare.net/shahedC3000/rollerball-2-of-2
Once again, thanks to everyone who made this possible! I look forward to our continued collaboration as we expand the material and classroom size in 2016! 🙂
Outstanding story. It’s a lot of fun to follow your work. Keep it up!
Thanks Gavin!