How this is different from the 2011 tutorial on Scirra.com? It expands upon the written tutorial by providing detailed screenshots of every step and is grouped into concepts that I identified from my learning. Also, the steps and screenshots from a recent version (as of 2014). Finally, it explains relevant concepts such as Parallax and X-Y Coordinates for Graphics Programming.
Expanded into a full-featured game, by reverse-engineering the Flapping Bird template that ships with Construct 2, explaining how it was really made
How is this different from tutorial on Scirra’s website? It expands upon the written tutorial by providing detailed screenshots of every step. Also, it goes way beyond the initial tutorial to explain how to build to a complete working game that can be seen in the template that now ships with Construct 2.